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RUST ANALYTICS
LIVE68,882PLY11,604SRV
QUOTE 213.222.252.223:28015 Offline checked 10d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,993
top 71%
Rank · 7d ago
#14,248
1745 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average558/575−2−0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average354/375−36−9.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+25+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average322/325−74−18.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average308/375+30+10.8%

Quick answers

from the figures on this page

Rules & Settings

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on ServerName?

ServerName uses a procedural map, which the game generates.

Player Count

What is the rank of ServerName?

For the last seven days, ServerName holds rank #15,993 on player hours, in the top 71% of all ranked servers.

What is the population on ServerName?

At present, ServerName is offline; the last sighting was 10 days 6 hours ago.

Wipe Cycle

How often does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 4 hours.

Server Overview

What is the location of ServerName?

No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.222.252.223:28015.

ServerName runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ServerName?

ServerName is down. The last time we saw it was 10 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ServerName?

The following Rust Analytics lists feature ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 213.222.252.223:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.