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RUST ANALYTICS
LIVE85,469PLY11,684SRV
QUOTE 213.24.126.171:28015 Offline checked 27d ago

LocalRustServer1337

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,017
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average532/600+11+2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average451/450−26−5.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average240/225−33−12.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average449/450+9+2.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average373/450+32+9.5%

Quick answers

from the figures on this page

Server Rules

How is LocalRustServer1337 configured in terms of rules and settings?

No gather rate is given in the name of LocalRustServer1337. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on LocalRustServer1337?

LocalRustServer1337 uses a procedural map, which the game generates.

Activity

Where does LocalRustServer1337 sit in the rankings?

For the last seven days, LocalRustServer1337 holds rank #14,017 on player hours, in the top – of all ranked servers.

How full is LocalRustServer1337?

At present, LocalRustServer1337 is offline; the last sighting was 27 days 22 hours ago.

Wipe Frequency

On what cycle does LocalRustServer1337 wipe?

The record holds too few of LocalRustServer1337's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 days 1 hours old.

Server Overview

Where can LocalRustServer1337 be found?

For LocalRustServer1337, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.24.126.171:28015.

What Rust version is LocalRustServer1337 running?

Rust network protocol 2633 and build 163794 on Windows is what LocalRustServer1337 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LocalRustServer1337?

Offline at this moment: LocalRustServer1337. Last seen 27 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

How should you interpret the tags on LocalRustServer1337?

These tags are published by LocalRustServer1337 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LocalRustServer1337 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LocalRustServer1337: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join LocalRustServer1337?

Type client.connect 213.24.126.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.