ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,019 top 50%
- Rank · 7d ago
- #7,936 ▼3083 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 417/500 | ▲+92+28.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 342/400 | ▲+27+8.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 307/325 | ▼−9−2.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 325/350 | ▲+39+13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 47/250 | ▼−5−10.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 317/450 | ▲+66+26.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
No gather rate is given in the name of ServerName. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Activity
Where does ServerName sit in the rankings?
In the top 50% of all ranked servers, ServerName is #11,019 on player hours over the last seven days.
How full is ServerName?
Right now, ServerName is offline; the last sighting was 3 days 12 hours ago. Average players over seven days: 0; peak: 1.
Wipe Frequency
When does ServerName schedule its wipes?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 6 hours old.
Server Overview
Where can ServerName be found?
No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.5.195.218:28015.
What Rust version is ServerName running?
The version in use at ServerName: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is ServerName and is it currently online?
No response from ServerName. It was last seen 3 days 12 hours ago. 8% is its uptime for the last 7 full days, 13 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ServerName show up in Rust Analytics lists and filters?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join ServerName?
Type client.connect 213.5.195.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.