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RUST ANALYTICS
LIVE63,332PLY11,609SRV
QUOTE 213.5.254.204:28015 Offline checked 17d ago

Test Server 2026

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,544
top 61%
Rank · 7d ago
#8,834
5710 places down
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 23:51 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average494/525−63−11.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average287/325−74−20.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average115/200−41−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average336/375+11+3.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average68/250+21+44.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average248/300−60−19.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test Server 2026?

No gather rate appears in the name of Test Server 2026. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Test Server 2026?

A procedural map runs on Test Server 2026, created by the game.

Population

What position does Test Server 2026 hold in the server rankings?

For the last seven days, Test Server 2026 holds rank #14,544 on player hours, in the top 61% of all ranked servers.

What is the population on Test Server 2026?

Right now, Test Server 2026 is offline; the last sighting was 17 days 10 hours ago.

Wipe Frequency

What can you expect on wipe day for Test Server 2026?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Test Server 2026 wipe?

The record holds too few of Test Server 2026's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 17 days 13 hours old.

Server Overview

What is the location of Test Server 2026?

For Test Server 2026, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 213.5.254.204:28015 is its address.

What Rust version is Test Server 2026 running?

The version in use at Test Server 2026: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Test Server 2026 and is it currently online?

Offline at this moment: Test Server 2026. Last seen 17 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Test Server 2026?

Published by Test Server 2026 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Test Server 2026?

On Rust Analytics, Test Server 2026 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Test Server 2026?

Type client.connect 213.5.254.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.