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RUST ANALYTICS
LIVE53,582PLY11,535SRV
QUOTE 213.64.96.96:28015 Offline checked 19d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,374
top 60%
Rank · 7d ago
#13,229
145 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average471/500−19−3.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average284/300−24−7.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average238/225−59−19.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−21−43.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average240/300−4−1.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vanilla Server?

No gather rate appears in the name of Vanilla Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Vanilla Server?

A procedural map runs on Vanilla Server, created by the game.

Player Count

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,374 on player hours, in the top 60% of all ranked servers.

How full is Vanilla Server?

At present, Vanilla Server is offline; the last sighting was 19 days 19 hours ago.

Wipe Frequency

How often does Vanilla Server wipe?

The record holds too few of Vanilla Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 20 hours.

Server Overview

What is the location of Vanilla Server?

For Vanilla Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.64.96.96:28015.

Vanilla Server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Vanilla Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Vanilla Server and is it currently online?

No response from Vanilla Server. It was last seen 19 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Vanilla Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Vanilla Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Vanilla Server?

Type client.connect 213.64.96.96:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.