edman.se
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 0 peak 1
- Rank
- #7,963 top 37%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 10 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1615737160
- First seen
- 18 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 388 on average | 225/225 | ▼−59−20.7% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 379 on average | 457/525 | ▲+49+12.1% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 354 on average | 353/400 | ▼−20−5.3% | |
| 4 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 301 on average | 164/225 | ▼−69−29.6% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 301 on average | 393/500 | ▲+80+25.7% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 252 on average | 340/450 | ▲+21+6.4% |
Quick answers
from the figures on this pageMap and Rules
How is edman.se configured in terms of rules and settings?
No gather rate is given in the name of edman.se. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on edman.se?
edman.se uses a procedural map of size 4,000 with seed 1615737160, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does edman.se hold in the server rankings?
For the last seven days, edman.se holds rank #7,963 on player hours, in the top 37% of all ranked servers.
What is the population on edman.se?
On edman.se, 1 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Cycle
How often does edman.se wipe?
There are too few wipes on record for edman.se to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 7 hours.
Server Info
Where can edman.se be found?
No region is published by edman.se. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.80.103.210:28015.
What is the performance like on edman.se?
Server fps over the last 48 hours: 69 on average, 66 at the lowest. 89,782 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,314 MB. A climbing entity count plus low fps is the lag players report.
edman.se is on which Rust version?
The version in use at edman.se: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is edman.se up, and how consistent is its uptime?
The server is live: edman.se is online. 22 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 5 of 24 hours were live. That is 21% uptime. The earliest Rust Analytics saw it was 18 October 2026.
Tags & Filters
What is the meaning of the tags on edman.se?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which edman.se publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does edman.se show up in Rust Analytics lists and filters?
On Rust Analytics, edman.se matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join edman.se?
Type client.connect 213.80.103.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
