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RUST ANALYTICS
LIVE81,760PLY11,698SRV
QUOTE 213.88.47.177:28015 Offline checked 21d ago

ServerName

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#8,589
6909 places down
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 05:32 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600−17−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average421/475−46−9.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/200−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average364/375−64−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−32−40.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average325/400+8+2.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

The name of ServerName carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Population

What is the rank of ServerName?

In the top 68% of all ranked servers, ServerName is #15,498 on player hours over the last seven days.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 21 days 6 hours ago.

Wipe Schedule

How does ServerName handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 10 hours.

Server Overview

What is the server location for ServerName?

No region is published by ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.88.47.177:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 21 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join ServerName?

Type client.connect 213.88.47.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.