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RUST ANALYTICS
LIVE82,004PLY11,694SRV
QUOTE 216.103.15.19:8080 Offline checked 28d ago

Some fuckin server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,489
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average553/600+2+0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average414/450−53−11.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average363/400−65−15.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average329/425+12+3.9%

Quick answers

from the figures on this page

Map and Rules

How is Some fuckin server configured in terms of rules and settings?

No gather rate is given in the name of Some fuckin server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Some fuckin server?

Some fuckin server uses a procedural map, which the game generates.

Player Count

What is the rank of Some fuckin server?

For the last seven days, Some fuckin server holds rank #15,489 on player hours, in the top – of all ranked servers.

What is the population on Some fuckin server?

At present, Some fuckin server is offline; the last sighting was 28 days 1 hours ago.

Wipe Frequency

How often does Some fuckin server wipe?

The record holds too few of Some fuckin server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 1 hours.

Server Details

What is the server location for Some fuckin server?

There is no region published for Some fuckin server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 216.103.15.19:8080 is its address.

Some fuckin server is on which Rust version?

Rust network protocol 2633 and build 163794 on Linux is what Some fuckin server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Some fuckin server up, and how consistent is its uptime?

Some fuckin server is down. The last time we saw it was 28 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Some fuckin server?

These tags are published by Some fuckin server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Some fuckin server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Some fuckin server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Some fuckin server?

The console route: start Rust, press F1, enter client.connect 216.103.15.19:8080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.