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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 216.245.177.33:28015 Online checked 14m ago

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

monthly wipes moddedoxidepve
Players · last
0/ 30
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,476
top 29%
Rank · 7d ago
#4,917
1559 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
23
player hours, last seven days
Map
4250
Procedural Map · seed 2045858959
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

usual gap
0.8 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:39 UTC12d ago 2 – running 1
Thu 1 Oct, 18:07 UTC FW12d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average95/200−4−4.0%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average49/200−4−7.3%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average43/200−5−10.9%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average46/100−7−12.8%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average76/150−14−15.5%

Quick answers

from the figures on this page

Server Rules

How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES configured in terms of rules and settings?

The name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carries no gather rate. 10 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES uses a procedural map of size 4,250 with seed 2045858959, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hold in the server rankings?

In the top 29% of all ranked servers, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is #6,476 on player hours over the last seven days.

What is the population on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

On RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, 0 players are in now, out of 30 slots. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.

Wipe Frequency

What happens on wipe day at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES schedule its wipes?

The only wipe at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 2 hours old. Its tags list a wipe each month.

Server Details

What is the server location for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

For RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 216.245.177.33:28015.

How is the performance on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Average server fps for the last 48 hours is 50; the floor was 40. At its peak it held 117,683 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,582 MB. Low fps and growing entities are the source of felt lag.

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is on which Rust version?

The version in use at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is up. It is taking players now. The reported uptime puts its last restart at about 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

These tags are published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): It holds 30 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Type client.connect 216.245.177.33:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players It holds 30 slots.
ts10
Group limit Team size caps at 10.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.