RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,476 top 29%
- Rank · 7d ago
- #4,917 ▼1559 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 23 player hours, last seven days
- Map
- 4250 Procedural Map · seed 2045858959
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:39 UTC12d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:07 UTC FW12d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 95/200 | ▼−4−4.0% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 49/200 | ▼−4−7.3% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 43/200 | ▼−5−10.9% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 46/100 | ▼−7−12.8% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 76/150 | ▼−14−15.5% |
Quick answers
from the figures on this pageServer Rules
How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES configured in terms of rules and settings?
The name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carries no gather rate. 10 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES uses a procedural map of size 4,250 with seed 2045858959, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hold in the server rankings?
In the top 29% of all ranked servers, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is #6,476 on player hours over the last seven days.
What is the population on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
On RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, 0 players are in now, out of 30 slots. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.
Wipe Frequency
What happens on wipe day at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES schedule its wipes?
The only wipe at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 2 hours old. Its tags list a wipe each month.
Server Details
What is the server location for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
For RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 216.245.177.33:28015.
How is the performance on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Average server fps for the last 48 hours is 50; the floor was 40. At its peak it held 117,683 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,582 MB. Low fps and growing entities are the source of felt lag.
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is on which Rust version?
The version in use at RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is up. It is taking players now. The reported uptime puts its last restart at about 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
These tags are published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): It holds 30 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Type client.connect 216.245.177.33:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z
Game
gmrust
mp30
ts10
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.