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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 216.245.177.46:28015 Online checked 13m ago

Test Server

solo
Players · last
0/ 30
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,591
top 66%
Rank · 7d ago
#13,940
651 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
solo
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4000
Procedural Map · seed 3513435846
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers, and #196 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC8d ago 1 – running 0
Thu 17 Sep, 10:39 UTC27d ago 1 halved by day 2 19 days 0
Tue 15 Sep, 00:57 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - EU SoloEU · solo · weekly · 116 on average48/100−23−32.1%
2Enjoy - Solo only Monthly, no BP wipes. True Vanilla.EU · solo · monthly · 104 on average96/165−31−24.4%
3Rustafied.com - US SoloNA · solo · weekly · 102 on average22/100−19−46.1%
4Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP WipesNA · solo · monthly · 64 on average27/100−16−37.3%
5RustForNoobs.com | Mondays | SOLO ONLY | EUEU · solo · weekly · 42 on average99/150−83−45.6%
6RustForNoobs.com | SOLO ONLY | Weekly | EUEU · solo · weekly · 38 on average10/100+1+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Test Server?

No gather rate is given in the name of Test Server. No teams: solo only. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Test Server?

Test Server uses a procedural map of size 4,000 with seed 3513435846, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Test Server hold in the server rankings?

For the last seven days, Test Server holds rank #14,591 on player hours, in the top 66% of all ranked servers. In the solo group, it ranks #196.

How many players does Test Server have?

0 of 30 slots on Test Server are filled right now. Average players over seven days: 0; peak: 1.

Wipe Schedule

What can you expect on wipe day for Test Server?

The average peak across its recent wipes is 1 players. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does Test Server wipe?

Test Server wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 3 hours.

Server Overview

What is the location of Test Server?

For Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 216.245.177.46:28015 is its address.

Is Test Server performing well?

Server fps over the last 48 hours: 86 on average, 69 at the lowest. The entity count reached 88,407, covering buildings, deployables and all else in the world. The memory ceiling reached 3,468 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Test Server running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Test Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test Server?

Test Server is up. It is taking players now. The reported uptime puts its last restart at about 8 days 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Test Server?

Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts1 (Group limit): 1 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Test Server: Rust community servers and Solo Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Test Server?

The console route: start Rust, press F1, enter client.connect 216.245.177.46:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players It holds 30 slots.
ts1
Group limit 1 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.