RUST Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71%
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 287d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 648252
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 548/600 | ▼−15−2.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 420/450 | ▼−56−11.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 192/225 | ▼−63−24.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 382/400 | ▼−58−13.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 341/425 | ▲+15+4.5% |
Quick answers
from the figures on this pageMap and Rules
How is RUST Server configured in terms of rules and settings?
No gather rate appears in the name of RUST Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RUST Server?
The map on RUST Server is procedural, size 3,500, with seed 648252, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of RUST Server?
For the last seven days, RUST Server holds rank #15,901 on player hours, in the top 71% of all ranked servers.
How many players does RUST Server have?
0 of 100 slots on RUST Server are filled right now. Average players over the last seven days: 0.
Wipe Frequency
When does RUST Server schedule its wipes?
No rhythm can be told for RUST Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 287 days 2 hours.
Server Info
What is the location of RUST Server?
For RUST Server, no region is published; the region code is ca1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.245.177.48:28015.
Is RUST Server performing well?
Server fps over the last 48 hours: 95 on average, 69 at the lowest. The entity count reached 190,588, covering buildings, deployables and all else in the world. Up to 2,965 MB of memory was used. Low fps and growing entities are the source of felt lag.
RUST Server is on which Rust version?
The build is Rust network protocol 2616 and build 140111 on Windows, running on RUST Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is RUST Server up, and how consistent is its uptime?
RUST Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 days 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on RUST Server?
Published by RUST Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2616 (Protocol): Your game must run protocol 2616 to connect; cs140111 (Build): It runs build 140111; ptrak (Networking): The standard network layer, RakNet; $rca1 (Region code): Region code ca1. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RUST Server?
The following Rust Analytics lists feature RUST Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to RUST Server?
Type client.connect 216.245.177.48:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$rca1,v2616,gmrust,cs140111,ts8
Game
gmrust
mp100
ts8
v2616
cs140111
ptrak
$rca1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.