RUST Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- #15,970 ▲127 places up
- Last wipe
- 47d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 648252
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 493/525 | ▼−41−7.7% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 195/225 | ▼−40−16.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 358/400 | ▼−93−20.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 327/350 | ▼−120−26.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1055/1075 | ▲+1016+2616.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 285/350 | ▼−88−23.5% |
Quick answers
from the figures on this pageRules & Settings
How is RUST Server configured in terms of rules and settings?
No gather rate is given in the name of RUST Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RUST Server?
RUST Server uses a procedural map of size 3,500 with seed 648252, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does RUST Server hold in the server rankings?
In the top 72% of all ranked servers, RUST Server is #15,843 on player hours over the last seven days.
What is the population on RUST Server?
0 of 30 slots on RUST Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RUST Server wipe?
No rhythm can be told for RUST Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 47 days 1 hours old.
Server Overview
Where can RUST Server be found?
No region is published by RUST Server. Rust Analytics reports the location a server claims, not the machine's actual location. 216.245.177.61:28015 is its address.
How is the performance on RUST Server?
Server fps over the last 48 hours: 109 on average, 96 at the lowest. 69,784 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,627 MB. Low fps and growing entities are the source of felt lag.
What Rust version is RUST Server running?
The version in use at RUST Server: Rust network protocol 2632 and build 162434, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RUST Server?
The server is live: RUST Server is online. Its own uptime figure dates the last restart to roughly 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on RUST Server?
Published by RUST Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RUST Server show up in Rust Analytics lists and filters?
On Rust Analytics, RUST Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to RUST Server?
Type client.connect 216.245.177.61:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp30
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.