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RUST ANALYTICS
LIVE78,183PLY11,718SRV
QUOTE 216.245.177.74:28015 Online checked 11m ago

Commonwealth Vanilla | US East | Monthly

quad monthly wipes vanilla
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
39d ago
monthly schedule
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1296125480
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 29 on average24/200−5−17.7%
2RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average2/150−5−70.7%
3Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average0/50−1−100.0%
4Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average1/75+0+0.0%
5[US] Facepunch Softcore 1NA · quad · monthly · 93 on average76/300−19−19.7%
6[US] Facepunch Softcore 2NA · quad · monthly · 73 on average58/300−25−30.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Commonwealth Vanilla | US East | Monthly?

The name of Commonwealth Vanilla | US East | Monthly carries no gather rate. A maximum of 4 players per group is set through quad. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Commonwealth Vanilla | US East | Monthly?

The map on Commonwealth Vanilla | US East | Monthly is procedural, size 3,500, with seed 1296125480, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Commonwealth Vanilla | US East | Monthly?

In the top 72% of all ranked servers, Commonwealth Vanilla | US East | Monthly is #15,892 on player hours over the last seven days. Among servers in quad, it stands at #630.

How many players does Commonwealth Vanilla | US East | Monthly have?

On Commonwealth Vanilla | US East | Monthly, 0 players are in now, out of 30 slots. Average players over the last seven days: 0.

Wipe Cycle

When does Commonwealth Vanilla | US East | Monthly schedule its wipes?

From the force wipe, the next wipe at Commonwealth Vanilla | US East | Monthly is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 39 days 20 hours old. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of Commonwealth Vanilla | US East | Monthly?

Its name points to North America, but Commonwealth Vanilla | US East | Monthly publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 216.245.177.74:28015.

Is Commonwealth Vanilla | US East | Monthly performing well?

Server fps over the last 48 hours: 95 on average, 72 at the lowest. The entity count reached 70,333, covering buildings, deployables and all else in the world. The memory ceiling reached 5,074 MB. What players feel as lag is low fps together with a rising entity count.

Commonwealth Vanilla | US East | Monthly runs which version of Rust?

Rust network protocol 2633 and build 163207 on Windows is what Commonwealth Vanilla | US East | Monthly runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Commonwealth Vanilla | US East | Monthly?

Online at this moment: Commonwealth Vanilla | US East | Monthly. Its own uptime figure dates the last restart to roughly 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Commonwealth Vanilla | US East | Monthly?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which Commonwealth Vanilla | US East | Monthly publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Commonwealth Vanilla | US East | Monthly show up in Rust Analytics lists and filters?

On Rust Analytics, Commonwealth Vanilla | US East | Monthly matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Quad; Wipe schedule: Monthly.

Joining the Server

What steps do I take to join Commonwealth Vanilla | US East | Monthly?

Type client.connect 216.245.177.74:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players It holds 30 slots.
ts4
Group limit Teams take no more than 4.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build It runs build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.