RUST Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 648252
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 340/350 | ▼−21−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 211/200 | ▼−2−0.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 178/200 | ▲+14+8.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−1−0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 36/250 | ▼−4−9.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 191/225 | ▲+9+5.0% |
Quick answers
from the figures on this pageServer Rules
How is RUST Server configured in terms of rules and settings?
The name of RUST Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RUST Server?
The map on RUST Server is procedural, size 3,500, with seed 648252, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does RUST Server sit in the rankings?
For the last seven days, RUST Server holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How many players does RUST Server have?
0 of 30 slots on RUST Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RUST Server wipe?
There are too few wipes on record for RUST Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 36 days 13 hours old.
Server Info
What is the location of RUST Server?
For RUST Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.245.177.8:28015.
How is the performance on RUST Server?
Average server fps for the last 48 hours is 93; the floor was 78. The entity count reached 70,059, covering buildings, deployables and all else in the world. Memory use peaked at 5,715 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is RUST Server running?
Rust network protocol 2633 and build 163207 on Windows is what RUST Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RUST Server?
RUST Server is up. It is taking players now. 18 days 3 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on RUST Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RUST Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RUST Server?
On Rust Analytics, RUST Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join RUST Server?
The console route: start Rust, press F1, enter client.connect 216.245.177.8:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp30
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.