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RUST ANALYTICS
LIVE84,945PLY11,647SRV
QUOTE 216.81.126.93:28015 Offline checked 29d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,343
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average506/575−50−9.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average295/325−133−31.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average123/200−53−30.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average327/375−32−9.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1048/250+1001+2141.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average258/325−73−22.2%

Quick answers

from the figures on this page

Rules & Settings

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Activity

What is the rank of Name of Server as Shown on the Client Server List?

In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #13,343 on player hours over the last seven days.

What is the population on Name of Server as Shown on the Client Server List?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 29 days 7 hours ago.

Wipe Cycle

When does Name of Server as Shown on the Client Server List schedule its wipes?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 12 hours old.

Server Details

What is the server location for Name of Server as Shown on the Client Server List?

For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 216.81.126.93:28015 is its address.

Name of Server as Shown on the Client Server List runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is down. The last time we saw it was 29 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 216.81.126.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.