Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,490 top 71%
- Rank · 7d ago
- #15,784 ▼706 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 318/350 | ▼−43−11.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 186/200 | ▼−27−12.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 185/200 | ▲+21+12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 192/200 | ▼−24−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−7−17.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 180/225 | ▼−2−1.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Test Server?
No gather rate is given in the name of Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Test Server?
Rust Test Server uses a procedural map, which the game generates.
Activity
What is the rank of Rust Test Server?
For the last seven days, Rust Test Server holds rank #16,490 on player hours, in the top 71% of all ranked servers.
How many players does Rust Test Server have?
At present, Rust Test Server is offline; the last sighting was 18 days 13 hours ago.
Wipe Cycle
When does Rust Test Server schedule its wipes?
There are too few wipes on record for Rust Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 13 hours.
Server Details
What is the location of Rust Test Server?
There is no region published for Rust Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 217.155.211.188:28015.
Rust Test Server is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what Rust Test Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Test Server?
No response from Rust Test Server. It was last seen 18 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Rust Test Server?
Published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Rust Test Server?
Type client.connect 217.155.211.188:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.