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RUST ANALYTICS
QUOTE 217.160.158.24:23200 Online checked 10m ago

4Netplayers Trajano

Players · last
0/ 16
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,452
top 43%
Rank · 7d ago
#12,789
3337 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 515 on average356/375−318−47.2%
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 439 on average620/700+4+0.7%
3Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 335 on average461/525−79−14.6%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 293 on average536/550+68+14.4%
5Rustoria.co - US MainNA · groups of 16+ · weekly · 215 on average176/250−37−17.4%
6Rustafied.com - EU FridayEU · groups of 16+ · weekly · 212 on average579/600−145−20.1%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers Trajano configured in terms of rules and settings?

The name of 4Netplayers Trajano carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on 4Netplayers Trajano?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Trajano, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does 4Netplayers Trajano sit in the rankings?

In the top 43% of all ranked servers, 4Netplayers Trajano is #9,452 on player hours over the last seven days.

How many players does 4Netplayers Trajano have?

0 of 16 slots on 4Netplayers Trajano are filled right now. Average players over seven days: 0; peak: 1.

Wipe Cycle

How often does 4Netplayers Trajano wipe?

There are too few wipes on record for 4Netplayers Trajano to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 15 hours.

Server Info

Where can 4Netplayers Trajano be found?

For 4Netplayers Trajano, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 217.160.158.24:23200 is its address.

What is the performance like on 4Netplayers Trajano?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. The entity count reached 89,983, covering buildings, deployables and all else in the world. Memory use peaked at 2,702 MB. What players feel as lag is low fps together with a rising entity count.

4Netplayers Trajano is on which Rust version?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Trajano runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 4Netplayers Trajano?

4Netplayers Trajano is up. It is taking players now. The reported uptime puts its last restart at about 2 days 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 17 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 4Netplayers Trajano?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which 4Netplayers Trajano publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 4Netplayers Trajano show up in Rust Analytics lists and filters?

On Rust Analytics, 4Netplayers Trajano matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to 4Netplayers Trajano?

The console route: start Rust, press F1, enter client.connect 217.160.158.24:23200. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.