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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 217.160.158.24:26100 Offline checked 19h ago

4Netplayers Rust Server

Players · last
0/ 16
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,492
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0002:0005:0009:0012:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304022:0002:0005:0009:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average460/425−30−6.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average268/250−40−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average157/200+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average206/250−91−30.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average232/250−12−4.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 4Netplayers Rust Server?

No gather rate is given in the name of 4Netplayers Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does 4Netplayers Rust Server sit in the rankings?

For the last seven days, 4Netplayers Rust Server holds rank #11,492 on player hours, in the top 52% of all ranked servers.

What is the population on 4Netplayers Rust Server?

Right now, 4Netplayers Rust Server is offline; the last sighting was 19 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does 4Netplayers Rust Server wipe?

The record holds too few of 4Netplayers Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 37 hours old.

Server Details

Where can 4Netplayers Rust Server be found?

No region is published by 4Netplayers Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 217.160.158.24:26100 is its address.

Is 4Netplayers Rust Server performing well?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 89,585 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,201 MB. Low fps and growing entities are the source of felt lag.

4Netplayers Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what 4Netplayers Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 4Netplayers Rust Server up, and how consistent is its uptime?

No response from 4Netplayers Rust Server. It was last seen 19 hours ago. Its own uptime figure dates the last restart to roughly 8 hours ago. Availability of 71% over the last 1 full day: it was online for 17 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

What is the meaning of the tags on 4Netplayers Rust Server?

Published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp16 (Max players): Slot count: 16; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 4Netplayers Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 4Netplayers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join 4Netplayers Rust Server?

Type client.connect 217.160.158.24:26100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp16
Max players Slot count: 16.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.