Our Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,466 top 69%
- Rank · 7d ago
- #15,188 ▼278 places down
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 565/600 | ▲+13+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 392/400 | ▼−32−7.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 43/200 | ▼−133−75.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 322/375 | ▼−93−22.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 45/250 | ▼−34−42.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 314/400 | ▲+5+1.7% |
Quick answers
from the figures on this pageServer Rules
How is Our Rust Test Server configured in terms of rules and settings?
No gather rate is given in the name of Our Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Our Rust Test Server?
A procedural map runs on Our Rust Test Server, created by the game.
Player Count
What position does Our Rust Test Server hold in the server rankings?
For the last seven days, Our Rust Test Server holds rank #15,466 on player hours, in the top 69% of all ranked servers.
What is the population on Our Rust Test Server?
At present, Our Rust Test Server is offline; the last sighting was 7 days 1 hours ago. Average players over seven days: 0; peak: 1.
Wipe Frequency
On what cycle does Our Rust Test Server wipe?
The record holds too few of Our Rust Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 2 hours ago the current world was created.
Server Details
What is the location of Our Rust Test Server?
No region is published by Our Rust Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 217.19.215.43:28015.
What Rust version is Our Rust Test Server running?
Rust network protocol 2634 and build 167058 on Windows is what Our Rust Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Our Rust Test Server?
No response from Our Rust Test Server. It was last seen 7 days 1 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Our Rust Test Server?
These tags are published by Our Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Our Rust Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Our Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Our Rust Test Server?
Type client.connect 217.19.215.43:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.