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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 217.19.215.43:28015 Offline checked 7d ago

Our Rust Test Server

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,466
top 69%
Rank · 7d ago
#15,188
278 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average43/200−133−75.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average322/375−93−22.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−34−42.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average314/400+5+1.7%

Quick answers

from the figures on this page

Server Rules

How is Our Rust Test Server configured in terms of rules and settings?

No gather rate is given in the name of Our Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Our Rust Test Server?

A procedural map runs on Our Rust Test Server, created by the game.

Player Count

What position does Our Rust Test Server hold in the server rankings?

For the last seven days, Our Rust Test Server holds rank #15,466 on player hours, in the top 69% of all ranked servers.

What is the population on Our Rust Test Server?

At present, Our Rust Test Server is offline; the last sighting was 7 days 1 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

On what cycle does Our Rust Test Server wipe?

The record holds too few of Our Rust Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 2 hours ago the current world was created.

Server Details

What is the location of Our Rust Test Server?

No region is published by Our Rust Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 217.19.215.43:28015.

What Rust version is Our Rust Test Server running?

Rust network protocol 2634 and build 167058 on Windows is what Our Rust Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Our Rust Test Server?

No response from Our Rust Test Server. It was last seen 7 days 1 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Our Rust Test Server?

These tags are published by Our Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Our Rust Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Our Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Our Rust Test Server?

Type client.connect 217.19.215.43:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.