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RUST ANALYTICS
LIVE85,331PLY11,695SRV
QUOTE 217.211.189.33:28025 Offline EU checked 5d ago

[EU] Rust Disaster Testserver

quad weekly wipes moddedcarbon
Players · last
0/ 50
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#11,145
top 50% · #2237 in EU
Rank · 7d ago
#7,693
3452 places down
Last wipe
6d ago
weekly schedule
Next wipe
1h
Wed 14 Oct, 19:11 UTC
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3800
Procedural Map · seed 1094516066
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 50% of all ranked servers, top 79% in EU, and #536 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 14 October, 19:11 UTCin 1h

Its weekly schedule tag · low confidence

usual gap
1 days
between real wipes
on rhythm
80%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 1hWed 14 Oct, 19:11 UTC
  2. 7d 1hWed 21 Oct, 19:11 UTC
  3. 14d 1hWed 28 Oct, 19:11 UTC
  4. 21d 1hWed 4 Nov, 19:11 UTC
  5. 22d 1hThu 5 Nov, 19:00 UTCFW
  6. 28d 1hWed 11 Nov, 19:11 UTC
  7. 35d 1hWed 18 Nov, 19:11 UTC
  8. 42d 1hWed 25 Nov, 19:11 UTC

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:11 UTC6d ago 1 – running 0
Tue 6 Oct, 19:09 UTC7d ago 2 – 1 days 1
Mon 5 Oct, 18:26 UTC8d ago 2 – 1 days 1
Sun 4 Oct, 19:27 UTC9d ago 1 – 1 days 1
Sat 3 Oct, 20:20 UTC10d ago 1 – 1 days 0
Thu 1 Oct, 17:47 UTC FW12d ago 1 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average2/80−8−79.8%
2⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0/200−1−100.0%
3[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 11 on average13/200−2−15.2%
4RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 1 on average3/150+0+9.1%
5WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 1 on average1/100+0
6WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 185 on average380/450−316−45.4%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] Rust Disaster Testserver configured in terms of rules and settings?

No gather rate appears in the name of [EU] Rust Disaster Testserver. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Rust Disaster Testserver?

A procedural map of size 3,800 with seed 1094516066 runs on [EU] Rust Disaster Testserver, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [EU] Rust Disaster Testserver hold in the server rankings?

In the top 50% of all ranked servers, [EU] Rust Disaster Testserver is #11,145 on player hours over the last seven days and #2,237 in Europe. Among servers in quad, it stands at #536.

How many players does [EU] Rust Disaster Testserver have?

Right now, [EU] Rust Disaster Testserver is offline; the last sighting was 5 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What happens on wipe day at [EU] Rust Disaster Testserver?

The average peak across its recent wipes is 2 players. 18 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does [EU] Rust Disaster Testserver wipe?

The prediction follows the tag because too few of [EU] Rust Disaster Testserver's wipes are on record to confirm its schedule. On Wednesday 14 October at 19:11 UTC the next wipe is due. This world has been running for 6 days 22 hours. Weekly wipes are what its tags advertise.

Server Overview

What is the location of [EU] Rust Disaster Testserver?

With the EU tag, [EU] Rust Disaster Testserver lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 217.211.189.33:28025.

What Rust version is [EU] Rust Disaster Testserver running?

The build is Rust network protocol 2634 and build 167231 on Windows, running on [EU] Rust Disaster Testserver. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [EU] Rust Disaster Testserver and is it currently online?

Offline at this moment: [EU] Rust Disaster Testserver. Last seen 5 days 23 hours ago. 7 full days have passed with 25% uptime, 42 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [EU] Rust Disaster Testserver?

These tags are published by [EU] Rust Disaster Testserver and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [EU] Rust Disaster Testserver?

On Rust Analytics, [EU] Rust Disaster Testserver matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

How can I connect to [EU] Rust Disaster Testserver?

The console route: start Rust, press F1, enter client.connect 217.211.189.33:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/H5k8NJFJTR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167231,ts4

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.