[EU] Rust Disaster Testserver
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,145 top 50% · #2237 in EU
- Rank · 7d ago
- #7,693 ▼3452 places down
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 1h Wed 14 Oct, 19:11 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 3800 Procedural Map · seed 1094516066
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 79% in EU, and #536 of the quad servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 1 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 1hWed 14 Oct, 19:11 UTC
- 7d 1hWed 21 Oct, 19:11 UTC
- 14d 1hWed 28 Oct, 19:11 UTC
- 21d 1hWed 4 Nov, 19:11 UTC
- 22d 1hThu 5 Nov, 19:00 UTCFW
- 28d 1hWed 11 Nov, 19:11 UTC
- 35d 1hWed 18 Nov, 19:11 UTC
- 42d 1hWed 25 Nov, 19:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:11 UTC6d ago | 1 | – | running | 0 |
| Tue 6 Oct, 19:09 UTC7d ago | 2 | – | 1 days | 1 |
| Mon 5 Oct, 18:26 UTC8d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 19:27 UTC9d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 20:20 UTC10d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 17:47 UTC FW12d ago | 1 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 2/80 | ▼−8−79.8% | |
| 2 | ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average | 0/200 | ▼−1−100.0% | |
| 3 | [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 11 on average | 13/200 | ▼−2−15.2% | |
| 4 | RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 1 on average | 3/150 | ▪+0+9.1% | |
| 5 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 1 on average | 1/100 | ▪+0 | |
| 6 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 185 on average | 380/450 | ▼−316−45.4% |
Quick answers
from the figures on this pageRules & Settings
How is [EU] Rust Disaster Testserver configured in terms of rules and settings?
No gather rate appears in the name of [EU] Rust Disaster Testserver. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [EU] Rust Disaster Testserver?
A procedural map of size 3,800 with seed 1094516066 runs on [EU] Rust Disaster Testserver, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does [EU] Rust Disaster Testserver hold in the server rankings?
In the top 50% of all ranked servers, [EU] Rust Disaster Testserver is #11,145 on player hours over the last seven days and #2,237 in Europe. Among servers in quad, it stands at #536.
How many players does [EU] Rust Disaster Testserver have?
Right now, [EU] Rust Disaster Testserver is offline; the last sighting was 5 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What happens on wipe day at [EU] Rust Disaster Testserver?
The average peak across its recent wipes is 2 players. 18 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.
On what cycle does [EU] Rust Disaster Testserver wipe?
The prediction follows the tag because too few of [EU] Rust Disaster Testserver's wipes are on record to confirm its schedule. On Wednesday 14 October at 19:11 UTC the next wipe is due. This world has been running for 6 days 22 hours. Weekly wipes are what its tags advertise.
Server Overview
What is the location of [EU] Rust Disaster Testserver?
With the EU tag, [EU] Rust Disaster Testserver lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 217.211.189.33:28025.
What Rust version is [EU] Rust Disaster Testserver running?
The build is Rust network protocol 2634 and build 167231 on Windows, running on [EU] Rust Disaster Testserver. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [EU] Rust Disaster Testserver and is it currently online?
Offline at this moment: [EU] Rust Disaster Testserver. Last seen 5 days 23 hours ago. 7 full days have passed with 25% uptime, 42 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [EU] Rust Disaster Testserver?
These tags are published by [EU] Rust Disaster Testserver and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [EU] Rust Disaster Testserver?
On Rust Analytics, [EU] Rust Disaster Testserver matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Joining the Server
How can I connect to [EU] Rust Disaster Testserver?
The console route: start Rust, press F1, enter client.connect 217.211.189.33:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/H5k8NJFJTR.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167231,ts4
Game
gmvanilla
mp50
ts4
v2634
cs167231
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.