Testing Purpose Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,350 top 43%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – discord.gg/medio
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 158 on average | 164/500 | ▲+30+22.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 | ▼−2−1.5% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average | 139/225 | ▲+22+18.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average | 341/1000 | ▲+333+4162.5% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 80 on average | 177/200 | ▼−71−28.7% | |
| 6 | [Whitelist]KagiRust8groups of 20+ · 79 on average | 45/300 | ▼−6−12.6% |
Quick answers
from the figures on this pageRules & Settings
How is Testing Purpose Server configured in terms of rules and settings?
No gather rate appears in the name of Testing Purpose Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.
Population
What position does Testing Purpose Server hold in the server rankings?
For the last seven days, Testing Purpose Server holds rank #9,350 on player hours, in the top 43% of all ranked servers.
How full is Testing Purpose Server?
On Testing Purpose Server, 0 players are in now, out of 5 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 0 players.
Wipe Schedule
How often does Testing Purpose Server wipe?
The record holds too few of Testing Purpose Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 3 hours.
Server Info
What is the server location for Testing Purpose Server?
There is no region published for Testing Purpose Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 217.60.245.134:28055 is its address.
Testing Purpose Server runs which version of Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, running on Testing Purpose Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Testing Purpose Server and is it currently online?
Online at this moment: Testing Purpose Server. The last 3 full days give 22% uptime, 16 hours on out of 72. First sighting by Rust Analytics: 20 October 2026.
Server Tags
What is the meaning of the tags on Testing Purpose Server?
These tags are published by Testing Purpose Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testing Purpose Server show up in Rust Analytics lists and filters?
On Rust Analytics, Testing Purpose Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Testing Purpose Server?
The console route: start Rust, press F1, enter client.connect 217.60.245.134:28055. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.