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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 217.61.144.63:28015 Offline checked 15d ago

SrvAtHome Rust Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,921
top 71%
Rank · 7d ago
#15,472
1449 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+9+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average436/475−31−6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average180/200−22−10.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average364/375−64−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−36−45.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average330/400+14+4.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SrvAtHome Rust Server?

No gather rate is given in the name of SrvAtHome Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SrvAtHome Rust Server?

SrvAtHome Rust Server uses a procedural map, which the game generates.

Activity

What position does SrvAtHome Rust Server hold in the server rankings?

In the top 71% of all ranked servers, SrvAtHome Rust Server is #16,921 on player hours over the last seven days.

What is the population on SrvAtHome Rust Server?

Right now, SrvAtHome Rust Server is offline; the last sighting was 15 days 11 hours ago.

Wipe Frequency

How often does SrvAtHome Rust Server wipe?

There are too few wipes on record for SrvAtHome Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 6 hours ago the current world was created.

Server Info

What is the location of SrvAtHome Rust Server?

There is no region published for SrvAtHome Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.61.144.63:28015.

SrvAtHome Rust Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on SrvAtHome Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of SrvAtHome Rust Server?

SrvAtHome Rust Server is down. The last time we saw it was 15 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on SrvAtHome Rust Server?

These tags are published by SrvAtHome Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SrvAtHome Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature SrvAtHome Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join SrvAtHome Rust Server?

The console route: start Rust, press F1, enter client.connect 217.61.144.63:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.