JP-APOLLO-RUST-PVE-SERVER
Key statistics
the figures behind the quote- Players now
- 5/ 100 5% full
- Change · 24h
- ▲+2 +42.9% from 4
- 7-day average
- 8 peak 25
- Rank
- #1,200 top 5%
- Rank · 7d ago
- #1,075 ▼125 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 1,350 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1739184776
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 22 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 27.6 days between real wipes
- wipe-day peak
- 26 players, last three wipes
- crowd held
- 0% else halves by day 13
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW12d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC40d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.5% | |
| 2 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 40 on average | 37/100 | ▼−8−18.2% | |
| 3 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average | 24/88 | ▲+3+12.1% | |
| 4 | [JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average | 11/75 | ▪+0−3.6% | |
| 5 | [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average | 10/100 | ▼−2−17.8% | |
| 6 | 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average | 13/200 | ▲+7+116.7% |
Quick answers
from the figures on this pageMap and Rules
How is JP-APOLLO-RUST-PVE-SERVER configured in terms of rules and settings?
The name of JP-APOLLO-RUST-PVE-SERVER carries no gather rate. 16 players is the upper limit for a group. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.
What is the current map on JP-APOLLO-RUST-PVE-SERVER?
A procedural map of size 4,500 with seed 1739184776 runs on JP-APOLLO-RUST-PVE-SERVER, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of JP-APOLLO-RUST-PVE-SERVER?
In the top 5% of all ranked servers, JP-APOLLO-RUST-PVE-SERVER is #1,200 on player hours over the last seven days.
What is the population on JP-APOLLO-RUST-PVE-SERVER?
5 of 100 slots on JP-APOLLO-RUST-PVE-SERVER are filled at the moment. Average players over seven days: 8; peak: 25. At 12:00 UTC in the last 48 hours, it averaged 18 players, the busiest hour.
Wipe Cycle
How does JP-APOLLO-RUST-PVE-SERVER handle wipe day?
An average of 26 players marked the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 13 is where the crowd fell when it did not hold.
How often does JP-APOLLO-RUST-PVE-SERVER wipe?
A single monthly wipe is what JP-APOLLO-RUST-PVE-SERVER runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 17 hours. Its tags list a wipe each month.
Server Overview
What is the location of JP-APOLLO-RUST-PVE-SERVER?
No region tag is published by JP-APOLLO-RUST-PVE-SERVER, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 219.164.228.12:28015.
Is JP-APOLLO-RUST-PVE-SERVER performing well?
Server fps over the last 48 hours: 86 on average, 46 at the lowest. 198,014 entities is the maximum carried: buildings, deployables and everything else. Up to 8,482 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
JP-APOLLO-RUST-PVE-SERVER is on which Rust version?
The version in use at JP-APOLLO-RUST-PVE-SERVER: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is JP-APOLLO-RUST-PVE-SERVER and is it currently online?
JP-APOLLO-RUST-PVE-SERVER is up. It is taking players now. Its own uptime figure dates the last restart to roughly 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on JP-APOLLO-RUST-PVE-SERVER?
Published by JP-APOLLO-RUST-PVE-SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts16 (Group limit): Teams take no more than 16; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
JP-APOLLO-RUST-PVE-SERVER appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to JP-APOLLO-RUST-PVE-SERVER?
Type client.connect 219.164.228.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/9AcbMCKcvd.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts16
Game
gmrust
mp100
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.