HOME_SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Rank · 7d ago
- #16,897 ▲899 places up
- Last wipe
- 67d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average | 238/225 | ▼−95−28.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average | 108/200 | ▼−88−44.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 203/250 | ▲+19+10.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average | 154/200 | ▼−48−23.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 27/250 | ▼−7−20.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average | 147/175 | ▼−39−20.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on HOME_SERVER?
No gather rate is given in the name of HOME_SERVER. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on HOME_SERVER?
The game generates the procedural map on HOME_SERVER.
Activity
What is the rank of HOME_SERVER?
In the top 70% of all ranked servers, HOME_SERVER is #15,998 on player hours over the last seven days.
What is the population on HOME_SERVER?
At present, HOME_SERVER is offline; the last sighting was 11 days 20 hours ago.
Wipe Cycle
How often does HOME_SERVER wipe?
The record holds too few of HOME_SERVER's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 67 days 19 hours old.
Server Info
What is the location of HOME_SERVER?
There is no region published for HOME_SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. 219.62.126.252:28015 is its address.
HOME_SERVER runs which version of Rust?
The build is Rust network protocol 2632 and build 160556 on Linux, running on HOME_SERVER. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is HOME_SERVER and is it currently online?
No response from HOME_SERVER. It was last seen 11 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Server Tags
What is the meaning of the tags on HOME_SERVER?
Published by HOME_SERVER for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160556 (Build): Build 160556; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
HOME_SERVER appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature HOME_SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join HOME_SERVER?
The console route: start Rust, press F1, enter client.connect 219.62.126.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8
Game
gmrust
mp10
ts8
v2632
cs160556
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.