Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #16,709 ▲761 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4050 Procedural Map · seed 237289752
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 484/500 | ▼−6−1.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 283/300 | ▼−25−8.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 159/200 | ▲+2+1.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 235/225 | ▼−62−20.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−20−41.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 249/300 | ▲+5+2.0% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Server configured in terms of rules and settings?
The name of Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Rust Server?
A procedural map of size 4,050 with seed 237289752 runs on Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Rust Server?
For the last seven days, Rust Server holds rank #15,948 on player hours, in the top 72% of all ranked servers.
What is the population on Rust Server?
0 of 50 slots on Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Rust Server wipe?
There are too few wipes on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 39 days 21 hours old.
Server Details
What is the server location for Rust Server?
No region is published by Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 219.97.68.166:28015 is its address.
How is the performance on Rust Server?
Server fps over the last 48 hours: 58 on average, 52 at the lowest. At its peak it held 95,556 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,978 MB. A climbing entity count plus low fps is the lag players report.
Rust Server is on which Rust version?
Rust network protocol 2633 and build 162929 on Linux is what Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Server and is it currently online?
Online at this moment: Rust Server. 2 days 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Rust Server?
Type client.connect 219.97.68.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.