Our Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,418 top 71%
- Rank · 7d ago
- #15,784 ▼634 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 504/550 | ▲+53+11.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 431/475 | ▼−19−4.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 260/275 | ▼−18−6.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 413/450 | ▼−3−0.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−25−34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageMap and Rules
How is Our Rust Server configured in terms of rules and settings?
The name of Our Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Our Rust Server?
Our Rust Server uses a procedural map, which the game generates.
Player Count
What is the rank of Our Rust Server?
For the last seven days, Our Rust Server holds rank #16,418 on player hours, in the top 71% of all ranked servers.
What is the population on Our Rust Server?
Right now, Our Rust Server is offline; the last sighting was 19 days 2 hours ago.
Wipe Schedule
On what cycle does Our Rust Server wipe?
There are too few wipes on record for Our Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 2 hours.
Server Overview
Where can Our Rust Server be found?
For Our Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 220.87.21.191:28015.
What Rust version is Our Rust Server running?
Rust network protocol 2633 and build 165217 on Windows is what Our Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Our Rust Server?
Offline at this moment: Our Rust Server. Last seen 19 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Server Tags
What is the meaning of the tags on Our Rust Server?
Published by Our Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Our Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Our Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Our Rust Server?
Type client.connect 220.87.21.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.