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RUST ANALYTICS
LIVE57,403PLY11,574SRV
QUOTE 223.101.13.50:28015 Offline checked 31d ago

Rust

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,125
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average443/475−114−20.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average268/275−93−25.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average134/200−22−14.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average311/300−14−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average58/250+11+23.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average235/300−73−23.7%

Quick answers

from the figures on this page

Map and Rules

How is Rust configured in terms of rules and settings?

No gather rate appears in the name of Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Rust?

The game generates the procedural map on Rust.

Activity

What position does Rust hold in the server rankings?

For the last seven days, Rust holds rank #15,125 on player hours, in the top – of all ranked servers.

What is the population on Rust?

At present, Rust is offline; the last sighting was 31 days 7 hours ago.

Wipe Cycle

When does Rust schedule its wipes?

The record holds too few of Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 31 days 7 hours old.

Server Info

What is the location of Rust?

No region is published by Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 223.101.13.50:28015.

Rust is on which Rust version?

The version in use at Rust: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust?

Offline at this moment: Rust. Last seen 31 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Server Tags

How should you interpret the tags on Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Rust?

Type client.connect 223.101.13.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.