FP Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,168 top 42%
- Rank · 7d ago
- #10,201 ▲1033 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 485/550 | ▼−62−11.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 323/325 | ▼−105−24.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 148/200 | ▼−60−28.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 316/350 | ▼−94−23.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1047/1075 | ▲+1003+2270.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 256/325 | ▼−96−27.4% |
Quick answers
from the figures on this pageRules & Settings
How is FP Local Server configured in terms of rules and settings?
No gather rate is given in the name of FP Local Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on FP Local Server?
The game generates the procedural map on FP Local Server.
Player Count
What position does FP Local Server hold in the server rankings?
For the last seven days, FP Local Server holds rank #9,168 on player hours, in the top 42% of all ranked servers.
How full is FP Local Server?
At present, FP Local Server is offline; the last sighting was 6 days 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does FP Local Server wipe?
No rhythm can be told for FP Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 14 hours.
Server Overview
Where can FP Local Server be found?
There is no region published for FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 223.27.143.194:28015 is its address.
FP Local Server is on which Rust version?
The version in use at FP Local Server: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of FP Local Server?
Offline at this moment: FP Local Server. Last seen 6 days 15 hours ago. 6 full days have passed with 1% uptime, 1 of 144 hours. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
What is the meaning of the tags on FP Local Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which FP Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature FP Local Server?
These Rust Analytics lists include FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to FP Local Server?
Type client.connect 223.27.143.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp500
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.