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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 223.27.143.194:28015 Offline checked 6d ago

FP Local Server

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,168
top 42%
Rank · 7d ago
#10,201
1033 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average485/550−62−11.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average323/325−105−24.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average148/200−60−28.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average316/350−94−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1047/1075+1003+2270.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average256/325−96−27.4%

Quick answers

from the figures on this page

Rules & Settings

How is FP Local Server configured in terms of rules and settings?

No gather rate is given in the name of FP Local Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on FP Local Server?

The game generates the procedural map on FP Local Server.

Player Count

What position does FP Local Server hold in the server rankings?

For the last seven days, FP Local Server holds rank #9,168 on player hours, in the top 42% of all ranked servers.

How full is FP Local Server?

At present, FP Local Server is offline; the last sighting was 6 days 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

How often does FP Local Server wipe?

No rhythm can be told for FP Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 14 hours.

Server Overview

Where can FP Local Server be found?

There is no region published for FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 223.27.143.194:28015 is its address.

FP Local Server is on which Rust version?

The version in use at FP Local Server: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of FP Local Server?

Offline at this moment: FP Local Server. Last seen 6 days 15 hours ago. 6 full days have passed with 1% uptime, 1 of 144 hours. First sighting by Rust Analytics: 8 October 2026.

Tags and Rankings

What is the meaning of the tags on FP Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which FP Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FP Local Server?

These Rust Analytics lists include FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to FP Local Server?

Type client.connect 223.27.143.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.