FP Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,300 top 68%
- Rank · 7d ago
- #16,047 ▲747 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 306/300 | ▼−107−26.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 173/200 | ▼−74−29.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 154/200 | ▼−15−8.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 187/200 | ▲+5+2.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 39/250 | ▲+10+34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 191/225 | ▼−26−12.2% |
Quick answers
from the figures on this pageRules & Settings
How is FP Local Server configured in terms of rules and settings?
No gather rate is given in the name of FP Local Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on FP Local Server?
The game generates the procedural map on FP Local Server.
Player Count
What position does FP Local Server hold in the server rankings?
In the top 68% of all ranked servers, FP Local Server is #15,300 on player hours over the last seven days.
How many players does FP Local Server have?
Right now, FP Local Server is offline; the last sighting was 8 days 4 hours ago.
Wipe Schedule
When does FP Local Server schedule its wipes?
There are too few wipes on record for FP Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 5 hours.
Server Overview
Where can FP Local Server be found?
No region is published by FP Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 223.27.143.194:28015.
FP Local Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on FP Local Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is FP Local Server and is it currently online?
Offline at this moment: FP Local Server. Last seen 8 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on FP Local Server?
These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature FP Local Server?
On Rust Analytics, FP Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join FP Local Server?
The console route: start Rust, press F1, enter client.connect 223.27.143.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.