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RUST ANALYTICS
LIVE96,760PLY11,678SRV
QUOTE 223.27.143.194:28015 Offline checked 8d ago

FP Local Server

Players · last
3/ 500
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 500
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#11,280
top 50%
Rank · 7d ago
#8,674
2606 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average488/525−46−8.7%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average196/225−39−16.4%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average358/400−93−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average313/350−134−30.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1050/1075+1011+2603.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average282/350−91−24.3%

Quick answers

from the figures on this page

Server Rules

How is FP Local Server configured in terms of rules and settings?

No gather rate appears in the name of FP Local Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on FP Local Server?

FP Local Server uses a procedural map, which the game generates.

Player Count

Where does FP Local Server sit in the rankings?

For the last seven days, FP Local Server holds rank #11,280 on player hours, in the top 50% of all ranked servers.

How many players does FP Local Server have?

Right now, FP Local Server is offline; the last sighting was 8 days 12 hours ago.

Wipe Schedule

How often does FP Local Server wipe?

The record holds too few of FP Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 16 hours ago the current world was created.

Server Info

What is the server location for FP Local Server?

No region is published by FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 223.27.143.194:28015 is its address.

What Rust version is FP Local Server running?

The version in use at FP Local Server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is FP Local Server and is it currently online?

FP Local Server is down. The last time we saw it was 8 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 7 October 2026.

Tags and Rankings

How should you interpret the tags on FP Local Server?

These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature FP Local Server?

The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join FP Local Server?

Type client.connect 223.27.143.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.