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RUST ANALYTICS
LIVE73,412PLY11,696SRV
QUOTE 23.230.3.29:28019 Online NA checked 11m ago

Players vs Zombies! HARDCORE PVE

monthly wipes moddedoxidepve
Players · last
2/ 69
+224h
3% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 69
3% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 5
Rank
#3,019
top 14% · #526 in NA
Rank · 7d ago
#3,016
3 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
88 max
players per team
Gather rate
–
no rate in the name
Score
197
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

025507510021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average68/200−12−14.7%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average50/200−2−4.0%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average65/100+17+35.4%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average40/100−6−13.4%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average39/150−16−29.4%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average29/420+0+1.5%

Quick answers

from the figures on this page

Rules & Settings

How is Players vs Zombies! HARDCORE PVE configured in terms of rules and settings?

No gather rate appears in the name of Players vs Zombies! HARDCORE PVE. 88 players is the upper limit for a group. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Players vs Zombies! HARDCORE PVE?

A procedural map of size 4,096 with seed 1337 runs on Players vs Zombies! HARDCORE PVE, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Player Count

Where does Players vs Zombies! HARDCORE PVE sit in the rankings?

On seven-day player hours, Players vs Zombies! HARDCORE PVE sits at #3,019, in the top 14% across ranked servers and #526 in North America.

What is the population on Players vs Zombies! HARDCORE PVE?

2 of 69 slots on Players vs Zombies! HARDCORE PVE are filled at the moment. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 3 players.

Wipe Frequency

What can you expect on wipe day for Players vs Zombies! HARDCORE PVE?

Recent wipes at this server drew an average peak of 5 players. 29 hours after the latest wipe, the crowd reached its peak.

On what cycle does Players vs Zombies! HARDCORE PVE wipe?

The only wipe at Players vs Zombies! HARDCORE PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 2 hours ago the current world was created. The tags state monthly wipes.

Server Details

What is the location of Players vs Zombies! HARDCORE PVE?

The NA tag and North America are what Players vs Zombies! HARDCORE PVE lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 23.230.3.29:28019 is its address.

Is Players vs Zombies! HARDCORE PVE performing well?

Server fps over the last 48 hours: 73 on average, 38 at the lowest. 128,668 entities is the maximum carried: buildings, deployables and everything else. Up to 4,106 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Players vs Zombies! HARDCORE PVE running?

Rust network protocol 2634 and build 167781 on Linux is what Players vs Zombies! HARDCORE PVE runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Players vs Zombies! HARDCORE PVE?

The server is live: Players vs Zombies! HARDCORE PVE is online. Its own uptime figure dates the last restart to roughly 6 hours ago. 95% is its uptime for the last 7 full days, 160 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Players vs Zombies! HARDCORE PVE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp69 (Max players): Capacity: 69 slots; ts88 (Group limit): Team size caps at 88; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America, which Players vs Zombies! HARDCORE PVE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Players vs Zombies! HARDCORE PVE?

On Rust Analytics, Players vs Zombies! HARDCORE PVE matches these lists: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Players vs Zombies! HARDCORE PVE?

Type client.connect 23.230.3.29:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://pvz.tebex.io/category/packages.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts88,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp69
Max players Capacity: 69 slots.
ts88
Group limit Team size caps at 88.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.