Test
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #4,585 top 21%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 65 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:49 UTC4d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 505/550 | ▼−51−9.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 308/325 | ▼−120−28.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 144/200 | ▼−32−18.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 333/350 | ▼−26−7.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1043/1075 | ▲+996+2131.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 256/325 | ▼−75−22.8% |
Quick answers
from the figures on this pageServer Rules
How is Test configured in terms of rules and settings?
The name of Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Test?
Test uses a procedural map of size 4,500 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does Test sit in the rankings?
In the top 21% of all ranked servers, Test is #4,585 on player hours over the last seven days.
What is the population on Test?
Right now, Test is offline; the last sighting was 2 days 11 hours ago. The seven-day average is 1 players, with a peak of 6.
Wipe Frequency
How does Test handle wipe day?
Recent wipes at this server drew an average peak of 6 players. 25 hours after the latest wipe, the crowd reached its peak.
How often does Test wipe?
The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 11 hours old.
Server Info
Where can Test be found?
There is no region published for Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.113.60.221:28015.
Test is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Test?
No response from Test. It was last seen 2 days 11 hours ago. The last 7 full days give 29% uptime, 49 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.
Tags & Filters
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Test?
Type client.connect 24.113.60.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.