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RUST ANALYTICS
LIVE86,619PLY11,664SRV
QUOTE 24.113.60.221:28015 Offline checked 2d ago

Test

Players · last
0/ 500
n/a24h
0% full
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 6
Rank
#4,585
top 21%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
65
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct13 Oct15 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:49 UTC4d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average505/550−51−9.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average308/325−120−28.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average144/200−32−18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average333/350−26−7.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1043/1075+996+2131.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average256/325−75−22.8%

Quick answers

from the figures on this page

Server Rules

How is Test configured in terms of rules and settings?

The name of Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test?

Test uses a procedural map of size 4,500 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Test sit in the rankings?

In the top 21% of all ranked servers, Test is #4,585 on player hours over the last seven days.

What is the population on Test?

Right now, Test is offline; the last sighting was 2 days 11 hours ago. The seven-day average is 1 players, with a peak of 6.

Wipe Frequency

How does Test handle wipe day?

Recent wipes at this server drew an average peak of 6 players. 25 hours after the latest wipe, the crowd reached its peak.

How often does Test wipe?

The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 11 hours old.

Server Info

Where can Test be found?

There is no region published for Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.113.60.221:28015.

Test is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test?

No response from Test. It was last seen 2 days 11 hours ago. The last 7 full days give 29% uptime, 49 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Test?

Type client.connect 24.113.60.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.