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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 24.14.129.126:28015 Offline checked 12d ago

LocalRust

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,817
top 60%
Rank · 7d ago
#10,621
3196 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average274/250−47−14.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average162/200−17−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average152/200−30−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−19−49.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average117/150−51−30.3%

Quick answers

from the figures on this page

Rules & Settings

How is LocalRust configured in terms of rules and settings?

No gather rate is given in the name of LocalRust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on LocalRust?

A procedural map runs on LocalRust, created by the game.

Player Count

What position does LocalRust hold in the server rankings?

For the last seven days, LocalRust holds rank #13,817 on player hours, in the top 60% of all ranked servers.

What is the population on LocalRust?

Right now, LocalRust is offline; the last sighting was 12 days 1 hours ago.

Wipe Frequency

How often does LocalRust wipe?

The record holds too few of LocalRust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 4 hours.

Server Info

Where can LocalRust be found?

There is no region published for LocalRust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.14.129.126:28015.

LocalRust is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on LocalRust. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is LocalRust and is it currently online?

Offline at this moment: LocalRust. Last seen 12 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

How should you interpret the tags on LocalRust?

Published by LocalRust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LocalRust show up in Rust Analytics lists and filters?

On Rust Analytics, LocalRust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join LocalRust?

Type client.connect 24.14.129.126:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.