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RUST ANALYTICS
LIVE74,707PLY11,724SRV
QUOTE 24.14.69.44:28015 Online checked 10m ago

BigBert's 2X [Solo/Duo/Trio] (Midwest)

2x moddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#16,839
856 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:17 UTC11d ago 0 – running 0
Thu 1 Oct, 01:06 UTC12d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 653 on average412/550−28−6.3%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 427 on average328/375+40+14.1%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average306/500+101+49.3%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average34/1000−58−63.0%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average12/100−8−41.2%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average191/310+40+26.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

A gather rate of 2x appears in the name of BigBert's 2X [Solo/Duo/Trio] (Midwest). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

A procedural map of size 4,500 with seed 1337 runs on BigBert's 2X [Solo/Duo/Trio] (Midwest), created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of BigBert's 2X [Solo/Duo/Trio] (Midwest)?

For the last seven days, BigBert's 2X [Solo/Duo/Trio] (Midwest) holds rank #15,983 on player hours, in the top 71% of all ranked servers.

How many players does BigBert's 2X [Solo/Duo/Trio] (Midwest) have?

On BigBert's 2X [Solo/Duo/Trio] (Midwest), 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for BigBert's 2X [Solo/Duo/Trio] (Midwest)?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does BigBert's 2X [Solo/Duo/Trio] (Midwest) wipe?

No rhythm can be told for BigBert's 2X [Solo/Duo/Trio] (Midwest) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 4 hours.

Server Info

What is the location of BigBert's 2X [Solo/Duo/Trio] (Midwest)?

No region is published by BigBert's 2X [Solo/Duo/Trio] (Midwest). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 24.14.69.44:28015 is its address.

How is the performance on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

The last 48 hours average 52 server fps, the low being 27. At its peak it held 120,524 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,196 MB. Low fps and growing entities are the source of felt lag.

BigBert's 2X [Solo/Duo/Trio] (Midwest) runs which version of Rust?

The version in use at BigBert's 2X [Solo/Duo/Trio] (Midwest): Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is BigBert's 2X [Solo/Duo/Trio] (Midwest) and is it currently online?

The server is live: BigBert's 2X [Solo/Duo/Trio] (Midwest) is online. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which BigBert's 2X [Solo/Duo/Trio] (Midwest) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does BigBert's 2X [Solo/Duo/Trio] (Midwest) show up in Rust Analytics lists and filters?

These Rust Analytics lists include BigBert's 2X [Solo/Duo/Trio] (Midwest): 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What steps do I take to join BigBert's 2X [Solo/Duo/Trio] (Midwest)?

The console route: start Rust, press F1, enter client.connect 24.14.69.44:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.