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RUST ANALYTICS
LIVE73,165PLY11,642SRV
QUOTE 24.160.118.11:28015 Online checked 12m ago

Drunken Sailor's Rust Server

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 4h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average570/600+18+3.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average166/200−10−5.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average319/375−96−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average309/400+0+0.1%

Quick answers

from the figures on this page

Server Rules

How is Drunken Sailor's Rust Server configured in terms of rules and settings?

No gather rate is given in the name of Drunken Sailor's Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Drunken Sailor's Rust Server?

A procedural map runs on Drunken Sailor's Rust Server, created by the game.

Population

What position does Drunken Sailor's Rust Server hold in the server rankings?

In the top 72% of all ranked servers, Drunken Sailor's Rust Server is #15,915 on player hours over the last seven days.

How full is Drunken Sailor's Rust Server?

On Drunken Sailor's Rust Server, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

How does Drunken Sailor's Rust Server handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Drunken Sailor's Rust Server schedule its wipes?

A single monthly wipe is what Drunken Sailor's Rust Server runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 19 hours ago the current world was created.

Server Overview

What is the location of Drunken Sailor's Rust Server?

There is no region published for Drunken Sailor's Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 24.160.118.11:28015 is its address.

Drunken Sailor's Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Drunken Sailor's Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Drunken Sailor's Rust Server up, and how consistent is its uptime?

Online at this moment: Drunken Sailor's Rust Server. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Drunken Sailor's Rust Server?

These tags are published by Drunken Sailor's Rust Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Drunken Sailor's Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Drunken Sailor's Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Drunken Sailor's Rust Server?

Type client.connect 24.160.118.11:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.