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RUST ANALYTICS
LIVE85,469PLY11,684SRV
QUOTE 24.216.36.70:28015 Online checked 10m ago

My Rust server | Powered by AMP

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#15,512
401 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.5 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:35 UTC10d ago 0 – running 0
Fri 25 Sep, 16:03 UTC19d ago 1 halved by day 2 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average532/600+11+2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average451/450−26−5.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average240/225−33−12.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average449/450+9+2.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average373/450+32+9.5%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust server | Powered by AMP configured in terms of rules and settings?

The name of My Rust server | Powered by AMP carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by AMP, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #15,913 on player hours, in the top 72% of all ranked servers.

How full is My Rust server | Powered by AMP?

0 of 100 slots on My Rust server | Powered by AMP are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for My Rust server | Powered by AMP?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.

When does My Rust server | Powered by AMP schedule its wipes?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 13 hours old.

Server Info

What is the server location for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 24.216.36.70:28015.

Is My Rust server | Powered by AMP performing well?

Average server fps for the last 48 hours is 136; the floor was 86. 111,201 entities is the maximum carried: buildings, deployables and everything else. Up to 3,521 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Rust server | Powered by AMP?

Online at this moment: My Rust server | Powered by AMP. The reported uptime puts its last restart at about 29 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 24.216.36.70:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.