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RUST ANALYTICS
LIVE61,944PLY11,489SRV
QUOTE 24.45.155.115:28015 Online checked 10m ago

HTNetwork Rust Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,126
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Oct 2026
no hostname published

Players

AveragePeakWipe
0123407:0010:0013:0015:0018:0021:00Wiped Thu 22 Oct, 07:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:17 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 579 on average804/850+793+7046.7%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 423 on average196/225+1+0.4%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 404 on average117/200−112−48.9%
4Rusty Moose |EU Main|EU · groups of 12+ · weekly · 338 on average654/700+649+12980.0%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 289 on average205/225−10−4.8%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 280 on average164/225−16−9.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on HTNetwork Rust Server?

The name of HTNetwork Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on HTNetwork Rust Server?

A procedural map runs on HTNetwork Rust Server, created by the game.

Player Count

Where does HTNetwork Rust Server sit in the rankings?

In the top 70% of all ranked servers, HTNetwork Rust Server is #15,126 on player hours over the last seven days.

How many players does HTNetwork Rust Server have?

On HTNetwork Rust Server, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Schedule

How often does HTNetwork Rust Server wipe?

No rhythm can be told for HTNetwork Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 15 hours old.

Server Details

What is the location of HTNetwork Rust Server?

There is no region published for HTNetwork Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 24.45.155.115:28015 is its address.

What Rust version is HTNetwork Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on HTNetwork Rust Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is HTNetwork Rust Server and is it currently online?

The server is live: HTNetwork Rust Server is online. First sighting by Rust Analytics: 22 October 2026.

Tags and Rankings

How should you interpret the tags on HTNetwork Rust Server?

These tags are published by HTNetwork Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does HTNetwork Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, HTNetwork Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to HTNetwork Rust Server?

The console route: start Rust, press F1, enter client.connect 24.45.155.115:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.