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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 24.5.139.173:28015 Online checked 12m ago

Cyclops Monthly Server {US}

moddedcarbon
Players · last
3/ 50
+324h
6% full
Day range 0 3
7-day avg 2 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+3
no reading a day ago
7-day average
2
peak 4
Rank
#2,331
top 10%
Rank · 7d ago
#2,511
180 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
351
player hours, last seven days
Map
4250
Procedural Map · seed 481893192
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:54 UTC12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average10/175−15−60.3%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average9/50+6+237.5%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average6/100−2−27.3%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average5/100+2+89.7%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average4/90+0−7.7%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average1/150−4−81.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Cyclops Monthly Server {US}?

No gather rate appears in the name of Cyclops Monthly Server {US}. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Cyclops Monthly Server {US}?

A procedural map of size 4,250 with seed 481893192 runs on Cyclops Monthly Server {US}, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Cyclops Monthly Server {US} hold in the server rankings?

In the top 10% of all ranked servers, Cyclops Monthly Server {US} is #2,331 on player hours over the last seven days.

How full is Cyclops Monthly Server {US}?

3 of 50 slots on Cyclops Monthly Server {US} are filled at the moment. The seven-day average is 2 players, with a peak of 4. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 3 players.

Wipe Schedule

How does Cyclops Monthly Server {US} handle wipe day?

The average peak across its recent wipes is 5 players. On the latest wipe, 36 hours after the wipe, the crowd peaked.

On what cycle does Cyclops Monthly Server {US} wipe?

No rhythm can be told for Cyclops Monthly Server {US} yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 18 hours.

Server Details

Where can Cyclops Monthly Server {US} be found?

No region tag is published by Cyclops Monthly Server {US}, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 24.5.139.173:28015.

What is the performance like on Cyclops Monthly Server {US}?

Server fps over the last 48 hours: 76 on average, 26 at the lowest. 226,490 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,844 MB. Low fps and growing entities are the source of felt lag.

Cyclops Monthly Server {US} is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Cyclops Monthly Server {US} and is it currently online?

Online at this moment: Cyclops Monthly Server {US}. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Cyclops Monthly Server {US}?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Cyclops Monthly Server {US} publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Cyclops Monthly Server {US} show up in Rust Analytics lists and filters?

These Rust Analytics lists include Cyclops Monthly Server {US}: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Cyclops Monthly Server {US}?

Type client.connect 24.5.139.173:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.