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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 27.130.143.232:28015 Offline checked 1d ago

RUST test

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average362/400+12+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average358/400+75+26.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average351/375+77+28.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−7−9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average283/400+10+3.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RUST test?

No gather rate is given in the name of RUST test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on RUST test?

A procedural map runs on RUST test, created by the game.

Population

What is the rank of RUST test?

For the last seven days, RUST test holds rank #15,983 on player hours, in the top 71% of all ranked servers.

How many players does RUST test have?

Right now, RUST test is offline; the last sighting was 25 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does RUST test wipe?

No rhythm can be told for RUST test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was created.

Server Details

Where can RUST test be found?

There is no region published for RUST test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 27.130.143.232:28015 is its address.

RUST test is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on RUST test. Joining requires the same protocol on your game, which Steam updates.

Is RUST test up, and how consistent is its uptime?

Offline at this moment: RUST test. Last seen 25 hours ago. 12 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RUST test?

These tags are published by RUST test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RUST test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RUST test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RUST test?

The console route: start Rust, press F1, enter client.connect 27.130.143.232:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.