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RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 27.130.150.126:28015 Offline checked 12d ago

RUST test

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,828
top 60%
Rank · 7d ago
#10,227
3601 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+8+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average376/400−48−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200−17−9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average335/375−80−19.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−32−40.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/400+11+3.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUST test?

No gather rate appears in the name of RUST test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on RUST test?

The game generates the procedural map on RUST test.

Activity

What is the rank of RUST test?

In the top 60% of all ranked servers, RUST test is #13,828 on player hours over the last seven days.

How many players does RUST test have?

At present, RUST test is offline; the last sighting was 12 days 11 hours ago.

Wipe Cycle

How often does RUST test wipe?

There are too few wipes on record for RUST test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 15 hours old.

Server Details

What is the server location for RUST test?

For RUST test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 27.130.150.126:28015 is its address.

RUST test runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on RUST test. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUST test and is it currently online?

No response from RUST test. It was last seen 12 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RUST test?

Published by RUST test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUST test?

These Rust Analytics lists include RUST test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join RUST test?

The console route: start Rust, press F1, enter client.connect 27.130.150.126:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.