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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 27.130.223.54:28015 Offline checked 21d ago

Uncle_Cine

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#14,781
717 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average548/600−3−0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average420/450−47−10.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average382/400−46−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average341/425+24+7.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Uncle_Cine?

No gather rate appears in the name of Uncle_Cine. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Uncle_Cine?

The game generates the procedural map on Uncle_Cine.

Player Count

What is the rank of Uncle_Cine?

For the last seven days, Uncle_Cine holds rank #15,498 on player hours, in the top 68% of all ranked servers.

How many players does Uncle_Cine have?

At present, Uncle_Cine is offline; the last sighting was 21 days 6 hours ago.

Wipe Schedule

On what cycle does Uncle_Cine wipe?

The record holds too few of Uncle_Cine's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 38 days 8 hours ago the current world was created.

Server Details

What is the location of Uncle_Cine?

There is no region published for Uncle_Cine. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 27.130.223.54:28015 is its address.

Uncle_Cine is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what Uncle_Cine runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Uncle_Cine up, and how consistent is its uptime?

Uncle_Cine is down. The last time we saw it was 21 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Uncle_Cine?

Published by Uncle_Cine for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Uncle_Cine?

The following Rust Analytics lists feature Uncle_Cine: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Uncle_Cine?

The console route: start Rust, press F1, enter client.connect 27.130.223.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.