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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 27.130.228.197:28015 Offline checked 9d ago

Uncle_Cine

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,962
top 71%
Rank · 7d ago
#16,456
494 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600+19+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average436/450−41−8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average225/225−48−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average440/450+0−0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average374/450+34+9.8%

Quick answers

from the figures on this page

Rules & Settings

How is Uncle_Cine configured in terms of rules and settings?

No gather rate appears in the name of Uncle_Cine. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Uncle_Cine?

Uncle_Cine uses a procedural map, which the game generates.

Player Count

What position does Uncle_Cine hold in the server rankings?

In the top 71% of all ranked servers, Uncle_Cine is #15,962 on player hours over the last seven days.

How many players does Uncle_Cine have?

At present, Uncle_Cine is offline; the last sighting was 9 days 3 hours ago.

Wipe Cycle

How often does Uncle_Cine wipe?

There are too few wipes on record for Uncle_Cine to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 6 hours ago the current world was created.

Server Info

What is the location of Uncle_Cine?

No region is published by Uncle_Cine. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 27.130.228.197:28015.

Uncle_Cine is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Uncle_Cine runs. Joining requires the same protocol on your game, which Steam updates.

Is Uncle_Cine up, and how consistent is its uptime?

Uncle_Cine is down. The last time we saw it was 9 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Uncle_Cine?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Uncle_Cine publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Uncle_Cine?

The following Rust Analytics lists feature Uncle_Cine: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Uncle_Cine?

Type client.connect 27.130.228.197:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.