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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 27.18.25.225:28015 Offline checked 27d ago

fangxun

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,343
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average452/500+85+23.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average283/300−89−23.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average405/450+39+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average327/425+4+1.3%

Quick answers

from the figures on this page

Map and Rules

How is fangxun configured in terms of rules and settings?

The name of fangxun carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on fangxun?

The game generates the procedural map on fangxun.

Player Count

What is the rank of fangxun?

In the top – of all ranked servers, fangxun is #13,343 on player hours over the last seven days.

How many players does fangxun have?

Right now, fangxun is offline; the last sighting was 27 days 11 hours ago.

Wipe Frequency

On what cycle does fangxun wipe?

No rhythm can be told for fangxun yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 17 hours.

Server Details

What is the location of fangxun?

For fangxun, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 27.18.25.225:28015 is its address.

fangxun runs which version of Rust?

The build is Rust network protocol 2633 and build 163207 on Windows, running on fangxun. Joining requires the same protocol on your game, which Steam updates.

Is fangxun up, and how consistent is its uptime?

No response from fangxun. It was last seen 27 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on fangxun?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which fangxun publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does fangxun show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature fangxun: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to fangxun?

The console route: start Rust, press F1, enter client.connect 27.18.25.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Game build: 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.