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RUST ANALYTICS
LIVE72,383PLY11,699SRV
QUOTE 3.27.38.18:28015 Offline checked 10d ago

RedLava.World | Rust

vanilla
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,015
top 70%
Rank · 7d ago
#16,897
882 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average370/450+20+5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average368/475+85+30.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average301/300−89−22.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average360/425+86+31.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average67/250−8−10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average288/425+15+5.3%

Quick answers

from the figures on this page

Map and Rules

How is RedLava.World | Rust configured in terms of rules and settings?

The name of RedLava.World | Rust carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on RedLava.World | Rust?

A procedural map runs on RedLava.World | Rust, created by the game.

Activity

Where does RedLava.World | Rust sit in the rankings?

For the last seven days, RedLava.World | Rust holds rank #16,015 on player hours, in the top 70% of all ranked servers.

How full is RedLava.World | Rust?

At present, RedLava.World | Rust is offline; the last sighting was 10 days 6 hours ago.

Wipe Cycle

When does RedLava.World | Rust schedule its wipes?

The record holds too few of RedLava.World | Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 6 hours.

Server Overview

Where can RedLava.World | Rust be found?

For RedLava.World | Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 3.27.38.18:28015 is its address.

What Rust version is RedLava.World | Rust running?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RedLava.World | Rust up, and how consistent is its uptime?

No response from RedLava.World | Rust. It was last seen 10 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

How should you interpret the tags on RedLava.World | Rust?

These tags are published by RedLava.World | Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RedLava.World | Rust?

These Rust Analytics lists include RedLava.World | Rust: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to RedLava.World | Rust?

Type client.connect 3.27.38.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.