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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 31.134.105.55:28015 Offline checked 30d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,060
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average381/425−48−11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average222/250−49−18.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average174/200+24+15.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average212/250−32−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−18−39.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average196/250−8−4.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

What is the rank of My Server Name?

In the top – of all ranked servers, My Server Name is #13,060 on player hours over the last seven days.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 30 days 17 hours ago.

Wipe Cycle

On what cycle does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 30 days 22 hours old.

Server Details

What is the server location for My Server Name?

No region is published by My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. 31.134.105.55:28015 is its address.

What Rust version is My Server Name running?

The version in use at My Server Name: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

Offline at this moment: My Server Name. Last seen 30 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Server Name?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 31.134.105.55:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.