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RUST ANALYTICS
LIVE55,133PLY11,549SRV
QUOTE 31.163.205.44:28015 Offline checked 7d ago

SCUF | RUST x0.5 HARDCORE

0.5x teams off hardcore
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#4,577
11379 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
teams off
players per team
Gather rate
0.5x
read from the name
Score
0
player hours, last seven days
Map
4300
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 3 – running 0
Wed 30 Sep, 17:12 UTC13d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC26d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average14/200+2+17.5%
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average2/400−3−60.0%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average3/400−2−44.6%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average4/75+0+11.6%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average3/100+1+50.0%
6Rustomatic - Hardcore - Monthly - No tech treeno group limit · 4 on average9/100−1−12.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SCUF | RUST x0.5 HARDCORE?

SCUF | RUST x0.5 HARDCORE carries its gather rate in its name: 0.5x. The server does not state any group limit. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on SCUF | RUST x0.5 HARDCORE?

SCUF | RUST x0.5 HARDCORE uses a procedural map of size 4,300, generated by the game.

Player Count

Where does SCUF | RUST x0.5 HARDCORE sit in the rankings?

In the top 71% of all ranked servers, SCUF | RUST x0.5 HARDCORE is #15,956 on player hours over the last seven days.

How full is SCUF | RUST x0.5 HARDCORE?

Right now, SCUF | RUST x0.5 HARDCORE is offline; the last sighting was 7 days 5 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for SCUF | RUST x0.5 HARDCORE?

The average peak across its recent wipes is 5 players. 16 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

How often does SCUF | RUST x0.5 HARDCORE wipe?

SCUF | RUST x0.5 HARDCORE wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 17 hours old.

Server Details

What is the location of SCUF | RUST x0.5 HARDCORE?

No region is published by SCUF | RUST x0.5 HARDCORE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 31.163.205.44:28015.

SCUF | RUST x0.5 HARDCORE runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what SCUF | RUST x0.5 HARDCORE runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SCUF | RUST x0.5 HARDCORE and is it currently online?

SCUF | RUST x0.5 HARDCORE is down. The last time we saw it was 7 days 5 hours ago. 4% is its uptime for the last 7 full days, 6 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SCUF | RUST x0.5 HARDCORE?

The game's server browser reads gmhardcore (Game mode): Hardcore rules, which are tougher; mp100 (Max players): It holds 100 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^h (Hardcore): The hardcore ruleset from Facepunch: fewer helpers, harder survival, which SCUF | RUST x0.5 HARDCORE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature SCUF | RUST x0.5 HARDCORE?

These Rust Analytics lists include SCUF | RUST x0.5 HARDCORE: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Hardcore ^h; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to SCUF | RUST x0.5 HARDCORE?

Type client.connect 31.163.205.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^h,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp100
Max players It holds 100 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^h
Hardcore The hardcore ruleset from Facepunch: fewer helpers, harder survival.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.