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RUST ANALYTICS
LIVE75,305PLY11,655SRV
QUOTE 31.163.81.198:28015 Offline checked 29d ago

myserver

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,497
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average521/575−35−6.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average299/325−129−30.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average152/200−24−13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average333/375−26−7.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average348/250+301+644.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average257/325−74−22.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on myserver?

No gather rate appears in the name of myserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on myserver?

A procedural map runs on myserver, created by the game.

Player Count

What is the rank of myserver?

For the last seven days, myserver holds rank #15,497 on player hours, in the top – of all ranked servers.

What is the population on myserver?

At present, myserver is offline; the last sighting was 29 days ago.

Wipe Frequency

On what cycle does myserver wipe?

There are too few wipes on record for myserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 days 5 hours old.

Server Overview

What is the location of myserver?

For myserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.163.81.198:28015 is its address.

myserver runs which version of Rust?

Rust network protocol 2632 and build 160556 on Windows is what myserver runs. Joining requires the same protocol on your game, which Steam updates.

Is myserver up, and how consistent is its uptime?

Offline at this moment: myserver. Last seen 29 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Server Tags

How should you interpret the tags on myserver?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160556 (Build): Build 160556; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature myserver?

The following Rust Analytics lists feature myserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join myserver?

Type client.connect 31.163.81.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs160556
Build Build 160556.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.