Sornos Singleplayer
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,234 top 32%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1573025114
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 342/350 | ▼−19−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 194/200 | ▼−19−8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 182/200 | ▲+18+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 196/200 | ▼−20−9.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▼−5−12.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 187/225 | ▲+5+2.8% |
Quick answers
from the figures on this pageServer Rules
How is Sornos Singleplayer configured in terms of rules and settings?
The name of Sornos Singleplayer carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Sornos Singleplayer?
The map on Sornos Singleplayer is procedural, size 3,500, with seed 1573025114, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Sornos Singleplayer?
In the top 32% of all ranked servers, Sornos Singleplayer is #7,234 on player hours over the last seven days.
What is the population on Sornos Singleplayer?
Right now, Sornos Singleplayer is offline; the last sighting was 14 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
Wipe Frequency
How often does Sornos Singleplayer wipe?
The record holds too few of Sornos Singleplayer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 21 hours old.
Server Details
What is the server location for Sornos Singleplayer?
For Sornos Singleplayer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.17.119.138:28015 is its address.
How is the performance on Sornos Singleplayer?
Average server fps for the last 48 hours is 138; the floor was 128. The entity count reached 75,847, covering buildings, deployables and all else in the world. Up to 1,579 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Sornos Singleplayer is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Sornos Singleplayer runs. Joining requires the same protocol on your game, which Steam updates.
Is Sornos Singleplayer up, and how consistent is its uptime?
Sornos Singleplayer is down. The last time we saw it was 14 hours ago. The reported uptime puts its last restart at about 2 hours ago. 2 full days have passed with 21% uptime, 10 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Sornos Singleplayer?
Published by Sornos Singleplayer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Sornos Singleplayer appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Sornos Singleplayer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to Sornos Singleplayer?
Type client.connect 31.17.119.138:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.