Skip to the page
RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 31.17.222.97:28015 Offline checked 17h ago

Stevie's Wonderworld

Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
18h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average313/350−47−13.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average153/200−22−12.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average277/275−69−19.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−16−29.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average269/325+0+0.1%

Quick answers

from the figures on this page

Rules & Settings

How is Stevie's Wonderworld configured in terms of rules and settings?

No gather rate is given in the name of Stevie's Wonderworld. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Stevie's Wonderworld?

A procedural map runs on Stevie's Wonderworld, created by the game.

Population

Where does Stevie's Wonderworld sit in the rankings?

In the top 72% of all ranked servers, Stevie's Wonderworld is #15,955 on player hours over the last seven days.

How many players does Stevie's Wonderworld have?

Right now, Stevie's Wonderworld is offline; the last sighting was 17 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Stevie's Wonderworld schedule its wipes?

No rhythm can be told for Stevie's Wonderworld yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 hours ago the current world was created.

Server Details

What is the server location for Stevie's Wonderworld?

No region is published by Stevie's Wonderworld. Rust Analytics reports the location a server claims, not the machine's actual location. 31.17.222.97:28015 is its address.

Stevie's Wonderworld is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Stevie's Wonderworld. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Stevie's Wonderworld?

No response from Stevie's Wonderworld. It was last seen 17 hours ago. First sighting by Rust Analytics: 13 October 2026.

Tags and Rankings

How should you interpret the tags on Stevie's Wonderworld?

Published by Stevie's Wonderworld for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Stevie's Wonderworld?

On Rust Analytics, Stevie's Wonderworld matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Stevie's Wonderworld?

Type client.connect 31.17.222.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.