Stevie's Wonderworld
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 313/350 | ▼−47−13.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 153/200 | ▼−22−12.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 277/275 | ▼−69−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 269/325 | ▪+0+0.1% |
Quick answers
from the figures on this pageRules & Settings
How is Stevie's Wonderworld configured in terms of rules and settings?
No gather rate is given in the name of Stevie's Wonderworld. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Stevie's Wonderworld?
A procedural map runs on Stevie's Wonderworld, created by the game.
Population
Where does Stevie's Wonderworld sit in the rankings?
In the top 72% of all ranked servers, Stevie's Wonderworld is #15,955 on player hours over the last seven days.
How many players does Stevie's Wonderworld have?
Right now, Stevie's Wonderworld is offline; the last sighting was 17 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Stevie's Wonderworld schedule its wipes?
No rhythm can be told for Stevie's Wonderworld yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 hours ago the current world was created.
Server Details
What is the server location for Stevie's Wonderworld?
No region is published by Stevie's Wonderworld. Rust Analytics reports the location a server claims, not the machine's actual location. 31.17.222.97:28015 is its address.
Stevie's Wonderworld is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Stevie's Wonderworld. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Stevie's Wonderworld?
No response from Stevie's Wonderworld. It was last seen 17 hours ago. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
How should you interpret the tags on Stevie's Wonderworld?
Published by Stevie's Wonderworld for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Stevie's Wonderworld?
On Rust Analytics, Stevie's Wonderworld matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to Stevie's Wonderworld?
Type client.connect 31.17.222.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.