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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 31.214.142.94:11200 Online checked 8m ago

Rust Server by nitrado.net

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 6738
First seen
25 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02.557.51016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+9+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average436/475−31−6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average180/200−22−10.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average364/375−64−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−36−45.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average330/400+14+4.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Server by nitrado.net?

No gather rate is given in the name of Rust Server by nitrado.net. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Server by nitrado.net?

Rust Server by nitrado.net uses a procedural map of size 4,000 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Rust Server by nitrado.net sit in the rankings?

For the last seven days, Rust Server by nitrado.net holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How full is Rust Server by nitrado.net?

0 of 50 slots on Rust Server by nitrado.net are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How often does Rust Server by nitrado.net wipe?

There are too few wipes on record for Rust Server by nitrado.net to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 40 days 20 hours old.

Server Details

What is the location of Rust Server by nitrado.net?

For Rust Server by nitrado.net, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.214.142.94:11200 is its address.

Is Rust Server by nitrado.net performing well?

The last 48 hours average 10 server fps, the low being 9. At its peak it held 94,186 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,190 MB. What players feel as lag is low fps together with a rising entity count.

Rust Server by nitrado.net runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what Rust Server by nitrado.net runs. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server by nitrado.net up, and how consistent is its uptime?

The server is live: Rust Server by nitrado.net is online. Its own uptime figure dates the last restart to roughly 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 25 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rust Server by nitrado.net?

These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Server by nitrado.net appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Server by nitrado.net matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Rust Server by nitrado.net?

The console route: start Rust, press F1, enter client.connect 31.214.142.94:11200. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.